Recent Questions
Q: Is it possible to have your menu mouseover call one of my functions?
I need to change some text on the screen based on which menu itemis highlighted.
A: Each menu items can include any html code.
So, you can include your own objects with onmouseover event, forexample:
var menuItems = [
["<div onmouseover='yourFunc()'>item text</div>"]
];
Where yourFunc() is Javascript function.
Q: I contact you because this morning we have bought a single license of your deluxe tree menu for our web site www.roderstore.com All features of tree menu work good when I try it on local computer.
When I send the files on web site there is the problem that we must work on different directory : the script must be saved in a directory and the html page with menu inside is installed in another directory.
We can't save the script inside the directory of html pages because there are a lot of pages that call the tree menu, in different levels of path.
In the header of html page I have write the absolute path of script ( http://www.domain.com/menu/it/deluxe-menu.files/ ) and I have called the source of script with all absolute path.
The problem is that the tree javascript moving menu is visible, the function are OK ( expand and collapse are OK ) but the tree don't have the images !
I presume that the problem is the different directory of script and html page ?
What can we do ?
A: You can try to use absolute path to your images. To do it you shouldset the following javascript moving menu parameter:
var tpathPrefix_img="http://www.domain.com/menu/it/deluxe-menu.files/";
You can also send us a direct link to your website, so we can check it.
Q: With the new version, my body onload function is blocked.
In our application we do something with a body onload function.
It doesn't get called if I use the deluxe-menu. If I remove deluxe-menu js files from html, it works.
Is there a way I can use deluxe-menu and get my onload handler called?
A: Deluxe Menu detects any user's onload events and remember them in the case when you write a such events before dm_init(); call.
Try to delete onload event from <body> and write the following at theend of a page (after dm_init() call):
<script type="text/javascript"> onload = onloadHandler;</script>
That should work.
Q: When doing a multi-frame frameset (1 top frame, 2 bottom frames) like this:
<frameset ID="frames" ONLOAD="getBottom()" ROWS="50, *" BORDER="0" FRAMEBORDER="no" FRAMESPACING="0">
   <frame NAME="frmTop" SRC="top.htm" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZE FRAMEBORDER="0" />
    <frameset ID="bottomFrames" cols="171,*">
     <frame name="frmLeft" src="left.htm" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZE FRAMEBORDER="0"/>
     <frame name="frmMain" MARGINHEIGHT=0 MARGINWIDTH=0 SCROLLING=NO NORESIZEFRAMEBORDER="0" />
    </frameset>
</frameset>
And using the dm_frameinit like this:
dm_initFrame("[object]", 0, 2, 0);
it works fine in IE -> the menus are displayed exactly under the text and in the bottom right frame.
However, in Firefox, the menu drop down is displayed to the right of the top menu text, and exactly the number of pixels as the width of the left frame.
Perhaps there needs to be some FireFox checking to fix this?
Can you help me with that?
A: The problem is in a structure of your frameset.
Mozilla browsers can't determine absolute coordinates for a frame, sosubmenus drop down with an offset.
You should create the following frameset structure:
 --|------------
   | menu
 --|------------
   |
   | submenus
   |
Now a top row has 2 columns and all browsers can determine awidth of the 1st column in the second row.