Jbutton Mouse Over Effects Example by Deluxe-Menu.com
Jbutton Mouse Over Effects Example

Menu Screenshots

Jbutton Mouse Over Effects Example Menus Popups Mouseovers Javascript

Features

High Performance
  • AJAX menu loading - loads web menu data from the server "on-the-fly".
  • Commonly loads quicker than other html page elements
  • UL/LI items structure
  • Runs well with an unlimited number of submenus and items
Cost Effective
Javascript Collapsible Drop Down Menus Jbutton Mouse Over Effects Example
Compatibility              
  • Full cross-browser compatibility including IE, Netscape, Mozilla, Opera, Firefox, Konqueror and Safari on Windows, Mac OS and Linux
  • Menu can be populated from a database using ASP, PHP, etc.
  • Search engine friendly
  • Support for any doctypes
  • Fits for secure sites
  • Section 508 compliant
Unrivalled Features
  • Scrollable, dragable, floating, right-click menus
  • Keyboard navigation - press Ctrl+F2 to enter the menu
  • Unique Java Script API for altering menu "on-the-fly", without page reloading
  • AJAX technology - loads menu data from the server "on-fly and on-demand".
  • Search feature - add the search area in the menu and type symbols. The found words will be higlighted.
  • Sound support!
Seamless Integration
  • Cross-frame support - menus work on frameset-based pages
  • Visible over flash, select boxes, iframes, java applets
  • Multiple menus on the same page
  • Amicable to other scripts and css styles
  • Any HTML code can be used inside menu items



2.0 Buttons by Web-Buttons.com v3.0.0

Javascript Menu. DHTML Menu.

  • Build right-click menus for your site. For this purpose you should appoint a peculiar method for the object you want. The current X,Y of the mouse pointer or your own ones can be used for the context menu.
  • Design menus absolutely based on CSS (Cascading Style Sheets). It is possible to apply the personal CSS styles for every elements of the menu.
  • When the submenu is bigger than the visible page area, the size of submenu will be automatically decreased. To view all the submenu items you do not need to use scrollbars or something like that - just put your mouse to the bottom of a submenu and it will be automagically scrolled! You can also define width and height for each submenu.

Recent Questions

Q: I am working currently with deluxe-menu and am perfectly happy so far except one little thing: Does there exist a way to have the mousepointer being a hand instead of the regular pointer while going over the menu (like it would be regular links)?


A: You should set this parameter:
  var itemCursor="pointer";

In this case you'll have the mousepointer being a hand for all itemsin the menu.

Unfortunately, you can't change cursor type for different items.
But you can write so:

["<a href='http://deluxe-menu.com/'>Home</a>","", , , , , , , , ],
["Product Info","", , , , , "0", , , ],
 ["|What's New","", , , , , "0", , , ],

In all items with links you should use <a> tag.

Set this parameter:
  var itemCursor="default";


Q: I am using Javascript Menu. Deluxe Menu. v1.12
How can I upgrade to v.2.0?


A: How to upgrade to v2.00
---------------------------------------------------------------
You can download the licensed engine .js files from the same link in your license message.Deluxe Menu v2.00 has new parameters and features.
To upgrade to v2.00 you should do the following.

   Step 1.
     1.1 For Windows users
      a. Run Deluxe Tuner v2.0
           (can be found in the trial menu package v2.0
           http://deluxe-menu.com/deluxe-menu.zip).
      b. Open menu data file (.js file where menu parameters are placed):
select File/OpenЕ
      c. Save the file: select File/Save, then click "No" button when the dialog box appears.

     1.2 For other OS users
      a. Open menu data file (.js file where menu parameters are placed) in a text editor.
      b. Make sure that the following variables exist in the data file:

        var keystrokes = 0;
        var dm_focus = 1;
        var dm_actKey = 113;

        var dynamic = 0;
        var smHideOnClick = 1;
        var itemAlignTop = 'left';
        var smSmartScroll = 1;

        var dmAJAX = 0;
        var dmAJAXCount = 30;
        var dmRTL = 0;
        var dmObjectsCheck = 0;
        var menuBackRepeat = "repeat";
        var menuHeight = "";
        var transDuration2 = 200;

If one of the variables doesn't exist - add it at the beginning of the file.

      c. Save the file.

   Step 2. Now open HTML-page that contains Deluxe Menu.

   Step 3. Replace existent tags of the menu by the following code:

<noscript><a href="http://deluxe-menu.com">Javascript Menu by Deluxe-Menu.com</a></noscript>

   Step 4. Save HTML-page.

   Step 5. New engine v2.00 has 7 .js files.
They are:
      - dmenu.js
      - dmenu4.js
      - dmenu_add.js
      - dmenu_dyn.js
      - dmenu_key.js
      - dmenu_cf.js (new v2.00)
      - dmenu_popup.js (new v2.00)

Replace all old .js files by the files from v2.00.

Try that.


Q: I just download your Trial version, I was able to edit the Data.js for my menu, but I never foundhow to use th Mac HTML (GUI) Deluxe Tuner (to change Style for example...)


A: You can edit Individual Styles on MAC too.

You should click "Individual styles..." button and edit your style inthe appeared window.

Than you should assign individual style for the item.


Q: If I don't set   var tabMode=1 instead of   var tabMode=0 in drop menu maker the links will not work at all.

A: See in Deluxe Tabs there are two modes:
1.   var tabMode=0;
You can create only one level of tabs and assign Object Id's of theDIV's to show when you click on the tab.

["XP Tab 1","content1", "", "", "", "", "", "", "", ],
["XP Tab 2","content2", "", "", "", "", "", "", "", ],
["XP Tab 3","content3", "", "", "", "", "", "", "", ],
["XP Tab 4","content4", "", "", "", "", "", "", "", ],

2.   var tabMode=1;
You can assign only links in this mode.
You should create top level items with subitems.

["XP Tab 1","", "", "", "", "", "", "", "", ],
 ["|Link 1_1","http://deluxe-tabs.com", "", "", "", "", "0", "", "", ],
 ["|Link 1_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 1_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 2","", "", "", "", "", "", "", "", ],
 ["|Link 2_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 2_5","testlink.htm", "", "", "", "", "0", "", "", ],
["XP Tab 3","", "", "", "", "", "", "", "", ],
 ["|Link 3_1","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_2","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_3","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_4","testlink.htm", "", "", "", "", "0", "", "", ],
 ["|Link 3_5","testlink.htm", "", "", "", "", "0", "", "", ],


You can use Object ID as well as Link in both modes. Use the following prefixes within item's link field:
"object:" - means that there is object id after it;
"link:" - means that there is a link after it.
"javascript:" - means that there is a javascript code after it, for example:javascript:alert(\'Hello!\')

So, you should write for example:

 ["|Link 1_1","object:Content1_1", "", "", "", "", "0", "", "", ],