Recent Questions
Q: What the options of CSS Submenu, CSS Item, and CSS Text each handle.
What are the differences in the application?
A: var cssSubmenu is a CSS class name for all submenus. You can set, forexample, background color, background image, borders for all submenus.
var cssItem is CSS class names for all items (normal state, mouseoverstate) in the top menu and submenus.
var cssItemText is CSS class names for text of all items (normalstate, mouseover state) in the top menu and submenus.
It's possible to appoint individual CSS styles for separate elements of the menu using individual item styles and individual submenu styles.
I sent you an example with css. Please, see how you can use css in themenu.
Q: 1) is it possible to have multiple(different) images, popup menus?
2) Can it Automatically popup instead of Left click?
Would you show me How?
3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Could you give more explanation?
A: > 1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.
> 2) Can it Automatically popup instead of Left click?
> Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.
> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //fourth popup menu ID - 4
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">
</body>
Q: I have the mouseover menu working fine but want the chosen option to display in a tab under the menu.
A: Deluxe Tabs doesn't have API functions to set pressed item on-the-fly. You can set presseditem on the page loading only.
But you can use onClick event for the Deluxe Menu items and call the following function toopen appropriate tab:
dtabs_itemClick(menuN, itemN);
where
menuN - index of a menu on a page, >= 0.
itemN - index of a tab you want to show, >=0.
["<div onClick='dtabs_itemClick(0,2)'>Open 3rd tab</div>","", "deluxe-menu.files/icon1.gif", "deluxe-menu.files/icon1o.gif", "", "", "", "", "", "", "", ],
Q: I've looked through the FAQ's till my eyes burned... I know how to collapse/expand all on page load, but can't find an answer to this specific question
I am using tsaveState=1 and tcloseExpanded=1 and that works great when navigating the javascript vertical tree menu. But I'd like to be able to tell the javascript vertical tree menu to collapse all the way on the initial page load, without resetting those first two variables.
for instance;
a user logs on, goes to the order page, uses the menu to navigate and place an order. After the order is processed through a php verification page, the user is directed back to the order page via the php header() function, with the menu still intact, and the values of the order updated.
But once the user navigates away from the order page, and then returns to complete another order, I'd like the menu items to all be collapsed.
If that's not an inherent design of your menu program, is there a variable that I can pass with the initial load that will cause a full collapse?
A: No, unfortunately there is no such parameter in Deluxe Tree.
But you can try to delete
var tsaveState=1;
parameter from your data file and add it on your html page directly.
So, on your initial page you can set:
var tsaveState=0;
and on other pages you should set:
var tsaveState=1;