Recent Questions
Q: I attached on Image (Screen shot). Please observe that I marked with black color line. How can I adjust the menu so scroll bar and menu should end with same line. Why Scroll occupying more space than menu item. Please assist me to remove that extra space.
A: Try to set var tmenuHeight="auto";
Q: Is dhtml menu software compatible with mac?
A: You should download free trial version on MAC:
http://deluxe-menu.com/trial-download.html
So, you'll have MAC version of Deluxe Menus.
And use the licensed engine files from the licensed .zip
(you can download it from the link in your license message).
Unfortunately we don't have html version of the Tuner for Deluxe Tree
and Deluxe Tabs now. We'll try to create it in the nearest future.
You can find all templates for Deluxe Tree, Deluxe Tabs, Popup Window, Calendar in the trial package.
More info about installation and parameters you can find on our websites:
http://deluxe-menu.com
http://deluxe-menu.com/css-menu/
http://deluxe-tree.com
http://deluxe-tabs.com
http://deluxepopupwindow.com/
http://calendardatepicker.com/
Q: 1) is it possible to have multiple(different) images, popup menus?
2) Can it Automatically popup instead of Left click?
Would you show me How?
3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Could you give more explanation?
A: > 1) is it possible to have multiple(different) images, popup menus?
Yes, you can use any number of popup menus on your page.
> 2) Can it Automatically popup instead of Left click?
> Would you show me How?
You can use onMouseOver event instead of onClick or onContextMenu events in that case.
> 3) What is: menuInd - index of the javascript menu script on a page, >= 0 ?
Each menu has ID. The ID's number starts with 0.
So, when you have several data files on your page you have such ID's:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script> // ID - 0 //standard menu (doesn't use popup feature)
<script type="text/javascript" language="JavaScript1.2" src="source_pop.js"></script> // ID - 1
<script type="text/javascript" language="JavaScript1.2" src="source_pop1.js"></script> // ID - 2
<script type="text/javascript" language="JavaScript1.2" src="source_pop2.js"></script> // ID - 3
<script type="text/javascript" language="JavaScript1.2" src="source_pop3.js"></script> // ID - 4
and so on.
If you want to have different Popup menus (there color, item, text,font and so on) you should create different .js files with yourparameters. And call them from your page, for example:
<script type="text/javascript" language="JavaScript1.2" src="menu-top.js"></script>
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop1.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop2.js" type=text/javascript></SCRIPT>
<SCRIPT language=JavaScript1.2 src="source_pop3.js" type=text/javascript></SCRIPT>
If you have different item text only you can use one
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
file. But you should delete the following code:
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
and move it to the html page:
<body>
...
<SCRIPT language=JavaScript1.2 src="source_pop.js" type=text/javascript></SCRIPT>
<script type="text/javascript"> //first popup menu ID - 1
var menuItems = [
["Next","testlink.htm"],
["Prev","testlink.htm"],
["Close","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //second popup menu ID - 2
var menuItems = [
["Text","testlink.htm"],
["Text1","testlink.htm"],
["Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //third popup menu ID - 3
var menuItems = [
["New_Text","testlink.htm"],
["New_Text1","testlink.htm"],
["New_Text2","testlink.htm"],
];
dm_init();
</SCRIPT>
<script type="text/javascript"> //fourth popup menu ID - 4
var menuItems = [
["New","testlink.htm"],
["New","testlink.htm"],
["New","testlink.htm"],
];
dm_init();
</SCRIPT>
<img src="testimage.gif" width=200 onClick="return dm_popup(1, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(2, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(3, 1000, event);" style="cursor: hand;">
<img src="testimage.gif" width=200 onClick="return dm_popup(4, 1000, event);" style="cursor: hand;">
</body>Q: I would like to use dhtml popup window in response to a mouse click on a picture.
A: To open your window on mouse click you should do the following:
<a title="Click to open the window" href="javascript:;"
onclick="deluxePopupWindow.open('win', '<img class=\'border0\'
src=\'../images/Tige/CabinetMod/Tige_CabinetMod04.JPG\' alt=\'Gasket
mount\'>', 'Full Image', 'width=180,height=270,resizable,scrollbars=no,middle,right,fade-effect', 'windowsvista_graphite')">
lt;img class="border0" src="../images/Tige/CabinetMod/Tige_CabinetMod04_small.JPG" alt="Gasket mount"></a>.